HeartNana
[09] Warrior
Seriously? I don't have access to frame data, but as far as stuff thats good?
JS:
11_77K - Safe on block. It also has pretty big range and leaves her BT and hella advantage on hit.
66AA - How good is it? Obviously being NC, big range, and horizontal, its good, but how safe is it and stuff?
11_44_77B - IMO this move rocks. On hit, its enough that WSB is un-interruptible. On CH, it stuns, i dunno if the launcher is free after that, but its hella good imo. Pretty safe too if i remember.
Does she have anything quick like a 2A, but without it being 2A? I keep getting stuffed when I do her slow 2A. Does she have any instant tech crouches without having to do WS moves?
What else is decent safe aside from AA and BB? I just have trouble not knowing what is and isnt punishable.
Also, whats the best way to get into GS from JS? A+K after a round or just hoping i somehow fall into it is the best way.
Anyways, onto GS:
66K is my favorite move right now, yeah it deals damage to herself but to me its negligable. Super fast, long range tech jump mid that on CH deals a buncha damage. On normal hit, still really good.
How safe is 6Aaaaaa? My opponent kept not blocking it, so I dunno how badly punishable it is on block. Seems pretty buff if its decently safe tho.
WSK stun is awesome.
But yeah, what else is just like...GOOD? Any help is appreciated.
JS:
11_77K - Safe on block. It also has pretty big range and leaves her BT and hella advantage on hit.
66AA - How good is it? Obviously being NC, big range, and horizontal, its good, but how safe is it and stuff?
11_44_77B - IMO this move rocks. On hit, its enough that WSB is un-interruptible. On CH, it stuns, i dunno if the launcher is free after that, but its hella good imo. Pretty safe too if i remember.
Does she have anything quick like a 2A, but without it being 2A? I keep getting stuffed when I do her slow 2A. Does she have any instant tech crouches without having to do WS moves?
What else is decent safe aside from AA and BB? I just have trouble not knowing what is and isnt punishable.
Also, whats the best way to get into GS from JS? A+K after a round or just hoping i somehow fall into it is the best way.
Anyways, onto GS:
66K is my favorite move right now, yeah it deals damage to herself but to me its negligable. Super fast, long range tech jump mid that on CH deals a buncha damage. On normal hit, still really good.
How safe is 6Aaaaaa? My opponent kept not blocking it, so I dunno how badly punishable it is on block. Seems pretty buff if its decently safe tho.
WSK stun is awesome.
But yeah, what else is just like...GOOD? Any help is appreciated.