vane505
[09] Warrior
My first Tira match vids 8/12/08
Well played. I don't know Tira, but I know some Yoshi (though he is not my main, but I'm pretty sure this info is accurate), so some pointers against Yoshi and how to defend yourself against him.
Yoshi mixups like a whore, but all of his good lows are unsafe (DGF K, 2K, WC 1_3K and so on) so learn to punish him better.
Dragonfly: He can do Dragonfly K_B_A. K is the fast low, unsafe. B is a quite fast mid, and A is a fast GB high. If Yoshi goes DGF i usually duck, because the low is extremely fast. Because A is so rare, I stand up if I see that the move won't hit low. If Yoshi hits low, use your best punisher.
Super Dragonfly: His B is really good. Can be stepped I think, but it's a really fast unblockable. Not sure about A. K does a backflip and heals him. Would recommend stepping/run behind him if possible if he goes into this stance.
Meditation: Well, he will probably do a fast low attack (safe I think), quite slow mid or the UB. The UB is steppable, the mid is slow, and the low is fast, so just block low if he's spinning out of Meditation (spins before he attacks), block low and change to standing/step if needed.
Reflection: He can do A, B, K or BK. A is a fast, unsafe low, B is high, K is a not-to-fast mid. So as before, if you duck, you will get under his high, block his unsafe low, and you can stand up to block his mid.
Intimidation: He will do K, B or A. A he steps back and do a safe low (which he did after almost every 66B), K will make a fast (mid or high, forgot) kick, that has no real use. B will do quite a damaging fast safe mid-attack. The low is really easy to block. Not sure if you can cancel the stance to throw.
Flea: Flea gives him (I think) +frames on block, and launches on hit. Really good move. Flea 66 does that running low, which is extremely unsafe, and A rolls and do a low, easy to block.
Standard: 3AB which he used some is very unsafe, and you can punish this without problems. Same goes for all his lows.
Just some pointers how to get less confused against Yoshi. If you know how his stances work, you can manage him much better.
Well played. I don't know Tira, but I know some Yoshi (though he is not my main, but I'm pretty sure this info is accurate), so some pointers against Yoshi and how to defend yourself against him.
Yoshi mixups like a whore, but all of his good lows are unsafe (DGF K, 2K, WC 1_3K and so on) so learn to punish him better.
Dragonfly: He can do Dragonfly K_B_A. K is the fast low, unsafe. B is a quite fast mid, and A is a fast GB high. If Yoshi goes DGF i usually duck, because the low is extremely fast. Because A is so rare, I stand up if I see that the move won't hit low. If Yoshi hits low, use your best punisher.
Super Dragonfly: His B is really good. Can be stepped I think, but it's a really fast unblockable. Not sure about A. K does a backflip and heals him. Would recommend stepping/run behind him if possible if he goes into this stance.
Meditation: Well, he will probably do a fast low attack (safe I think), quite slow mid or the UB. The UB is steppable, the mid is slow, and the low is fast, so just block low if he's spinning out of Meditation (spins before he attacks), block low and change to standing/step if needed.
Reflection: He can do A, B, K or BK. A is a fast, unsafe low, B is high, K is a not-to-fast mid. So as before, if you duck, you will get under his high, block his unsafe low, and you can stand up to block his mid.
Intimidation: He will do K, B or A. A he steps back and do a safe low (which he did after almost every 66B), K will make a fast (mid or high, forgot) kick, that has no real use. B will do quite a damaging fast safe mid-attack. The low is really easy to block. Not sure if you can cancel the stance to throw.
Flea: Flea gives him (I think) +frames on block, and launches on hit. Really good move. Flea 66 does that running low, which is extremely unsafe, and A rolls and do a low, easy to block.
Standard: 3AB which he used some is very unsafe, and you can punish this without problems. Same goes for all his lows.
Just some pointers how to get less confused against Yoshi. If you know how his stances work, you can manage him much better.