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Does anyone know way to get 44B in the middle of a combo? I'm pretty sure PyroZamfir comboed/techtrapped me with it somehow after getting me on the ground.
Also, does anyone know how 3(B) SCH B works on normal hit? It's something I've been wondering for a long time now. In training mode, the CPUs are able to escape it if you have second action set to all guard. However, I've hit hundreds, if not thousands, of people with SCH B right after NH 3(B). Does it only work on certain characters? Actually, I think I may have been hit by both parts before as well. My brother got hit by both parts before, and when I said something about it being escapable, he said he tried to block out of it, but it didn't let him.
And I'm not sure if you guys already knew this, but 3(B) SCH KK doesn't always combo. It's possible to aerial control to the left, if I recall correctly.
2(A+B) SBH K is also a tech trap if they do a normal ukemi or a forward ukemi. It might work with other ukemis as well, but I'm not really sure.
when you do CH 6K a+kA2A, since hes still in the CH animation the low hit will actually knock them off their feet rather than just getting the NC, then if your quick enough you can hit 66B.
I know that a+kA:2A will knock them off their feet as if it were CH. However, CH a+kA:2A, 66B can be blocked. (66B is too slow looks like.)
B*4?
According to the Newbie Silencer, the asterisk is "Optional delayed input" but I'm not sure I understand. What's the difference?