catch-me-slippin
[08] Mercenary
How about a new character with a huge IRON BALL AND CHAIN???
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how does a ball and chain block ? I'm curious how it'll look, because Ivy blocking with her whip-sword during whip state is a total joke and should take extra soul gauge damage. Maxi blocking with the chains of his nunchuk is highly questionable too.
how does taki block? or tira? you just have to equip them with some protective kind of gauntlets and there you go. apart from that, i don't think a chainball character is possible because he/she would have to keep them swinging all the time. (this sounds a little suggestive, doesn't it?...)
at second sight, that sounds feasible. but ultimately, he doesn't sound like a fun character to play ^^°
I'd like to a see a separate fighting game with characters like this. Unchaining movelists from the limiting concept of attacking with limbs and weapons could allow so many more possibilities. Hitboxes can go anywhere you want and it never has to make sense, and animations can be as long you want. Absolute freedom to design a deep game of spacing, prediction, and execution.I'd really like to see an old wise man who fights only with different colors/wavelengths of light. It would be at it's best with absolutely killer animations and effects. Maybe even change the state of the atmosphere/weather with his stances?