My friends and I were discussing guest characters that people might actually WANT in future SC installments and we came up with this totally amazing idea:
The Teenage Mutant Ninja Turtles!
New Sword, Staff, Chucks, and Sai styles that could ACTUALLY BE BASED ON REAL FIGHTING STYLES instead...
Here I'll keep a list of what was changed in the new 1.03 patch for Sets.
As of now, the only change I can find is:
- A+G dropped 5 damage from 25 to 20.
I haven't completely tested everything but other damages and move recoverys appear to be the same.
And now, Sets' JFs DON'T...
I'm stealing this thread idea from Oofmatic as I feel it's relevant for all characters.
Here is a lits of Tira's decent soul crushing moves and how many blocked hits it takes to cause a Critical Finish attempt.
NOTE: This list is now FULLY updated to incorporate the new SC stats after...
I figured this information is important enough to require me posting it here as well.
(most of this data was originally posted by Skatan Milla on cf.com)
Tira has two standard just frame moves:
4A:A
and
GS 4B;B;B
Each successive just frame hit should be pressed at roughly the...
Ok kids, I'm sure I'm not the only one to notice that it's hard to put on the Ring Out pressure with Tira. Thus, I've taken it upon myself to create a complete list of all of Tira's moves that can knock your opponent out of the ring and put some fear into them at the edge.
All moves knock...
GS B+K acts similarly to a GI and seems to have about the same window of effect, the main differences are that it only GI's mids and you get 45 guaranteed damage instead of a plus frame mixup.
The following is a complete list of moves, per character, that you can interrupt with a GS B+K Auto GI...