Tira's Ring Out Moves (full list)

Rico

[09] Warrior
Ok kids, I'm sure I'm not the only one to notice that it's hard to put on the Ring Out pressure with Tira. Thus, I've taken it upon myself to create a complete list of all of Tira's moves that can knock your opponent out of the ring and put some fear into them at the edge.

All moves knock the enemy roughly straight backwards unless otherwise stated.


Any Stance (JS or GS):

-1A
-3B
-4K,B (Opponent must be right on the edge)
-9K
-CH wsB_9B
-CH 22K
-A+G
-Left Side Throw (ROs to the right-ish)
-BT 2K
-BT B+K,B (first hit must connect)


Jolly Stance (JS):

-99_66_33A,A (ROs to the left)
-22_88A (ROs to the left)
-99_66_33B
-99_33K (ROs to the left)


Gloomy Stance (GS):

-6A,Aaaa
-22_88A
-88B
-BF 44A (reverse ring out!)
-BF 66B
-CH 6Bk
-CH 4B:B:B
-CH 2A+B (66A is the best followup for max RO distance)
-CH BF 66A



Of these moves, the main ones of note would have to be:

-A+G (Front RO throw, enough said)
-3B (2K followup from JS seems to be best)
-CH wsB_9B (Pretty far ring out)
-JS 99_66_33A,A (Far whiff punisher RO)
-JS 99_33K (Closer whiff punisher RO)
-GS BF 44A (Holy crap, reverse RO!)
-GS BF 66B (Far RO from a pretty safe and damaging Mid)


It also makes sense to note that in order to get your opponent to get HIT by any of these Mid ROs, you'll have to push Tira's throw game (especially A+G) and her lows.

Despite the fact that 1A DOES Ring Out, it is generally too slow to use up close to the edge and should be used only sparingly to get your opponent to fear the low during the meat of the match.


I'll update this post with new info and strats as you guys come up with it.
 
After a launcher like oh say JS 3B or GS 88B 44K is a great near edge ring out move. A+K can too but its use is limited.

EDIT: CH JS WS K rings out right on the edge.
 
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