Sophitia "Range Tiers"

Suirad

[10] Knight
I spent some time this evening trying out the ranges on different moves and thought I should share the results, especially since a couple of them were mildly surprising.

Disclaimer
The data is just barely scientific and by no means absolute. I got this from testing on sophie, so her own hitbox is what it's set to. The tiers are not incremental, they are just separated by which moves I could find differences between. Notably one might be able to brake down Tier V and VII further. This is just meant to give an idea in comparative ranges since many moves are difficult to judge by eyeballing.

I Throw
II 2A, B2, 2B
III 6A, 6K, 3K, WR K
IV K, 2K, 9K, 66K, 22A+B(first hit)
V A, 9A, B, 1B, WR B, 9B, 4K, 3A+B(first hit), 4B+K, WR A+B, 66A+B
VI 88A, 11A, 44A, 33B, 44B, 44K, 22A+B
VII 4A, 6B, 3B, 1K, 3A+B, 9B+K, 44B+K, AS A, AS K, TAS A, TAS K
VIII 4B, 9A+K, AS B, TAS B
IX 3A, 4[A], 22A, 44aB, 66B+K
X a+kK, 66A, 66B, 22B_
 
how did u determine TAS moves? did u just try to do the motion fast? or outta buffer?
 
Out of buffer, I believe for the TAS moves I was starting with attacks that knocked down different distances, then standing with neutral G and buffering 236236 into the stand-up window.
 
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