Koompbala
[09] Warrior
Astaroth vs. Siegfried
- I got something to add to Astaroth his 4[A+B] can be stepped in its earlier frames and needs to be done up close or it will track like a bitch at any point in time and also tracks in its later frames no matter the range so pretty much the opposite of mitsu's 624 B UB you wanna step before it hits. Now that move is so easily stepped up close even in its earlier frames that you'll get his back not that it matters to much since he can break back grabs. I tried to think of other situations where Asta would do 4[A+B] besides an opponent thats grounded I've seen some Asta's do it after his frame traps I.E. WR A, BR, 3[A+B], and 4. One thing to note about his frame traps all of them push back so if Asta tries 4[A+B] Sieg can 4A+B SRSH A+B for a whiff punish. The only one I couldnt get out of the way from with 4A+B consistently is when I block 3[A+B] up close which the moment you see flames 4A+B SRSH A+B you should get CH damage. Now remember if your against a wall and you see that 4[A+B] dont hesitate to step the moment you see it instead of think what should I do? Then get grabbed.
- Also a tiny thing to add that may work once I remember back in my scrub days I used 6AB a lot because I knew it was i12 NCC so I would do that against 3 well Offbeat Ninja took advantage of this fact and would 3 so he would get hit by the 6A block the B and punish me. I miss playing him
- I got something to add to Astaroth his 4[A+B] can be stepped in its earlier frames and needs to be done up close or it will track like a bitch at any point in time and also tracks in its later frames no matter the range so pretty much the opposite of mitsu's 624 B UB you wanna step before it hits. Now that move is so easily stepped up close even in its earlier frames that you'll get his back not that it matters to much since he can break back grabs. I tried to think of other situations where Asta would do 4[A+B] besides an opponent thats grounded I've seen some Asta's do it after his frame traps I.E. WR A, BR, 3[A+B], and 4. One thing to note about his frame traps all of them push back so if Asta tries 4[A+B] Sieg can 4A+B SRSH A+B for a whiff punish. The only one I couldnt get out of the way from with 4A+B consistently is when I block 3[A+B] up close which the moment you see flames 4A+B SRSH A+B you should get CH damage. Now remember if your against a wall and you see that 4[A+B] dont hesitate to step the moment you see it instead of think what should I do? Then get grabbed.
- Also a tiny thing to add that may work once I remember back in my scrub days I used 6AB a lot because I knew it was i12 NCC so I would do that against 3 well Offbeat Ninja took advantage of this fact and would 3 so he would get hit by the 6A block the B and punish me. I miss playing him