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- #221
Angrel-San
[10] Knight
Astaroth with a player with reads is a monster.Its been a while since I've posted but Asta is middle pack at best! Being a grappler he hurts when he not landing throws! From close range neutral Throw Range! he cannot punish step you cant even punish ducking if you not landing throws! Not to mention being countered out of throws completely by quicker tec crouching, fuzzy duck to while rising attacks!! Hildes, Cassandras can shut Asta throw game down. and your only options 3k 6A+B both punishable on block and grant you nothing on counter if you not consistently landing throws!
The only character that can beat RE with command throws with his full charge grabs and Super (besides Evil Kilik's Nuke super)
Astaroth controls the arena with a mix of Bullrush, BA delays, 6B, 4A into crouching grab/mindgame mixups and a superb Guard Break game, not to mention his oppressive Soul Charge game and great oki.
He is very safe while doing this and add the blender + biggest damage potential. Yeah, his only weaknesses are his shitty RE (the SC attack is kinda a mindgame because of armor but meh and B IS a factor with the GTFO RO stuff) and his big hurtbox but this golem can destroy you and neuter you in capable hands. And if you tell me that you can duck and guess right on every single grab attempt, DON'T, it isn't humanly possible to guess right every single time. Astaroth WILL eventually GRAB YOU, and dealing with the blender and the terrain awareness all the time while keeping your defense solid (he only needs 3-4 hits to kill you) IS exhausting.
Talking from experience. His Bullrush, Stun, Guard Break and oki game plus obviously the Throws are all very solid in SC6.