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SilentWall
[10] Knight
WIIISE, I think the Active # in SCUFFLE app is showing how many hit frames it last for a move. Mostly, every moves have around 1 to 2 active frames and some exceptional moves have 3 to 5 active frames.
Recovery # shows how safe the move is on Whiff, B+G and how many advantage in GC.
I'm not sure if I can complete my part of frame data because it is time-consuming. However, I will post all the SCUFFLE data one by one after the patch v.1.10 released. Although some data is wrong in SCUFFLE, there is some pattern to find the wrong data out. Every people can make their own frame data in 100% accuracy if they follow the pattern I told.
For Taki's data, you can go to other writer's data in Wiki. https://8wayrun.com/wiki/taki-frame-data-sc6/
2B's SCUFFLE data next!! Then... Taki for you. =)
Recovery # shows how safe the move is on Whiff, B+G and how many advantage in GC.
I'm not sure if I can complete my part of frame data because it is time-consuming. However, I will post all the SCUFFLE data one by one after the patch v.1.10 released. Although some data is wrong in SCUFFLE, there is some pattern to find the wrong data out. Every people can make their own frame data in 100% accuracy if they follow the pattern I told.
For Taki's data, you can go to other writer's data in Wiki. https://8wayrun.com/wiki/taki-frame-data-sc6/
2B's SCUFFLE data next!! Then... Taki for you. =)