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How can I get better with Cassie? :(
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so how exactly do you guys "count frames" i know the game runs at 60fps, but how is it possible to count something that fast?
so how exactly do you guys "count frames" i know the game runs at 60fps, but how is it possible to count something that fast?
IIRC: The "i" in notations such as i15, i22, etc. means input. This means that upon when the input is complete, that is how many frames it takes for the move to land/reach it's active frame. How long it takes you to preform the input is not taken into consideration.
I always assumed it stood for "impact" as in how many frames it took to impact (or hit) the opponent. Though that would get confusing with guard impacting, which is a totally different subject.
IIRC: The "i" in notations such as i15, i22, etc. means "input". This means that upon when the input is complete, that is how many frames it takes for the move to land/reach it's active frame. How long it takes you to preform the input is not taken into consideration.
andur: yeah, I was told it meant "impact"
meaning the an i15 move will impact (hit the opponent) 15 frames after the command has been input
andur: yeah, I was told it meant "impact"
meaning the an i15 move will impact (hit the opponent) 15 frames after the command has been input
We have an entire topic just for that. :)Can anyone give me pointers on Kilik's FoTD throw. i've tried and tried and cannot get the timing right. i can get the initial grab just can't swing the rest. any help is greatly appreciated.