Dullyanna
[10] Knight
The title's self-explanatory. I think it'd be helpful to compile a list of all the aGIs in the game, ranging from Kilik's Asura to Vadar's 6/3 A+B. Be sure to include what type of moves they GI, too. I'll be editing this as people post, so that I can organize the information and take all the credit.
*Note: Unless you say a move aGIs kicks or something, I'll assume it doesn't (e.g. if I say all mids, I mean all mid attacks). This doesn't include stuff like unblockables or throws, of course.. Also, kicks includes any bodily attacks, like Asty's 4B. Also, whether special lows can be GI'd depends on the move. All I can say is that if a move GIs mids and lows, it should GIs special lows.
I'd test all of this stuff right now if I could right now, but I gots no 360. Also, I'm kinda short on time so I'll work on followups later.
Algol: 623 B (i2-i13) aka shoryuken- All Mids and Lows (The TC makes highs irrelevant).
Amy:A+B- All highs. B+K- All mids.
Astaroth: 6B+K- All mids, I think.
Cassandra: 236-highs. 214-mids, special lows. FC 3B- All verticals. 4A+K (i6-i11)- Horizontal highs, mids, and special lows. 4B+K (i6-i11)- Verticle mids. 4AB-Highs, mids, and special lows.
Cervantes: A+K- Horizontals. B+K- Verticals (For both A+K and B+K, Cervy actually just teleports, which isn't all that useful). 4A+K- Non low horizontals, except for special lows. 22_88K- Same as 4A+K.
Darth Vadar: 6A+B/3A+B
Hilde: C2A/C3A/FC C2A/ FC C3A- Highs and mids. C3 A may or may not GI kicks.
Ivy: CL 1A- Lows. WP 4A+B (i5-i10)- Horizontals. WP 4A+B (i1-i?)- Horizontals, high and low kicks. WS A+B (i1-I?)- Everything, and no, WS isn't a stance.
Kilik: B+K 6B 41236B aka BS Asura dance- Mids. 214 aka RMO- All verticals. 236 aka MO- Horizontals.
Lizardman: LC A+B- Verticals.
Maxi: WL- High and mid verticals. PSL3: All high and mid horizontals, and special lows.
Mitsurugi: RLC A+B+K- mids. A+K- High and mid horizontals. B+K- Downward verticals.
Nightmare: GS A- High and mid verticals. A+B- Any move that doesn't put Nighty in stun, knock him down, or make him grab his leg in pain (Not sure about that last one).
Raphael: 4A+B(i5-i14) - Highs and possibly mids (The opponent can GI back, though. Stupid Bamco). 8A+B(i13-i17) - Highs, mids, special lows, and kicks. 44B (i6-i12)- Lows (Possibly special lows as well).
Rock: Rock is too manly to GI while attacking... so no, he doesn't have any aGI moves.
Seong Mi-na: 4KB- Horizontals (The second hit can be blocked unless you pull a Warble... BOO). 4B+K- Mid verticals. 6K- Verticals, same as 4B+K supposedly, but I can't really aGI shit with it well.
Setsuka: A+B- All mids and special lows. 66K- Mid and special low horizontals and verticals. Unfortunately, its crap, from what I can tell, and from what I've heard.
Siegfried: B+K (i8-i18)- All horizontals, but there's a window of vulnerability between the first aGI and the continous aGI (Which apparently lasts for five seconds). BT B+K- High and mid horizontals. SSH B- High horizontals (Maybe high verticals as well).
Sophitia: A+B(i4-13) - All mids. 4K (i4-i11)- Lows.
Taki: 4B- Mid verticals, but only ones that involve upward or downward swings, so no thrusts (Also, the window for the GI is earlier than normal).
Talim: None
The Apprentice: None
Tira: GS B+K (i2-i12)- All mids. A+K- Highs and mids. The followup is goofy and random, if I remember correctly. JS B+K- After getting hit, Tira GIs everything. GS 44B (i17-i25)- High and mid horizontals, and high kicks. JS 2A+B (i11-i16)- Non-thrusting verticals.
Voldo: BS A+B- Highs and mids. MC [B+K]- Mid verticals.
Xianghua: WS B- Mid and low horizontals. 4A+B- Mid thrusts. 4A+K- highs. AAB4, 66BB4, etc- Mids. 44B+K- Mids. 22_88 B+K- Highs.
Yoda: B+K- Mids. 3B+K (Or whatever his other FGI is)- Lows.
Yoshimitsu: A+K- High and mid horizontals. MED A+B- Verticals. SDGF K:K- Everything.
Yun-seong: 6A+B- Highs and mids.
Zasalamel: Apparently none, lol.
*Thanks in advance to everybody who contributed. I love you all, in a non-romantic manner.
*Note: Unless you say a move aGIs kicks or something, I'll assume it doesn't (e.g. if I say all mids, I mean all mid attacks). This doesn't include stuff like unblockables or throws, of course.. Also, kicks includes any bodily attacks, like Asty's 4B. Also, whether special lows can be GI'd depends on the move. All I can say is that if a move GIs mids and lows, it should GIs special lows.
I'd test all of this stuff right now if I could right now, but I gots no 360. Also, I'm kinda short on time so I'll work on followups later.
Algol: 623 B (i2-i13) aka shoryuken- All Mids and Lows (The TC makes highs irrelevant).
Amy:A+B- All highs. B+K- All mids.
Astaroth: 6B+K- All mids, I think.
Cassandra: 236-highs. 214-mids, special lows. FC 3B- All verticals. 4A+K (i6-i11)- Horizontal highs, mids, and special lows. 4B+K (i6-i11)- Verticle mids. 4AB-Highs, mids, and special lows.
Cervantes: A+K- Horizontals. B+K- Verticals (For both A+K and B+K, Cervy actually just teleports, which isn't all that useful). 4A+K- Non low horizontals, except for special lows. 22_88K- Same as 4A+K.
Darth Vadar: 6A+B/3A+B
Hilde: C2A/C3A/FC C2A/ FC C3A- Highs and mids. C3 A may or may not GI kicks.
Ivy: CL 1A- Lows. WP 4A+B (i5-i10)- Horizontals. WP 4A+B (i1-i?)- Horizontals, high and low kicks. WS A+B (i1-I?)- Everything, and no, WS isn't a stance.
Kilik: B+K 6B 41236B aka BS Asura dance- Mids. 214 aka RMO- All verticals. 236 aka MO- Horizontals.
Lizardman: LC A+B- Verticals.
Maxi: WL- High and mid verticals. PSL3: All high and mid horizontals, and special lows.
Mitsurugi: RLC A+B+K- mids. A+K- High and mid horizontals. B+K- Downward verticals.
Nightmare: GS A- High and mid verticals. A+B- Any move that doesn't put Nighty in stun, knock him down, or make him grab his leg in pain (Not sure about that last one).
Raphael: 4A+B(i5-i14) - Highs and possibly mids (The opponent can GI back, though. Stupid Bamco). 8A+B(i13-i17) - Highs, mids, special lows, and kicks. 44B (i6-i12)- Lows (Possibly special lows as well).
Rock: Rock is too manly to GI while attacking... so no, he doesn't have any aGI moves.
Seong Mi-na: 4KB- Horizontals (The second hit can be blocked unless you pull a Warble... BOO). 4B+K- Mid verticals. 6K- Verticals, same as 4B+K supposedly, but I can't really aGI shit with it well.
Setsuka: A+B- All mids and special lows. 66K- Mid and special low horizontals and verticals. Unfortunately, its crap, from what I can tell, and from what I've heard.
Siegfried: B+K (i8-i18)- All horizontals, but there's a window of vulnerability between the first aGI and the continous aGI (Which apparently lasts for five seconds). BT B+K- High and mid horizontals. SSH B- High horizontals (Maybe high verticals as well).
Sophitia: A+B(i4-13) - All mids. 4K (i4-i11)- Lows.
Taki: 4B- Mid verticals, but only ones that involve upward or downward swings, so no thrusts (Also, the window for the GI is earlier than normal).
Talim: None
The Apprentice: None
Tira: GS B+K (i2-i12)- All mids. A+K- Highs and mids. The followup is goofy and random, if I remember correctly. JS B+K- After getting hit, Tira GIs everything. GS 44B (i17-i25)- High and mid horizontals, and high kicks. JS 2A+B (i11-i16)- Non-thrusting verticals.
Voldo: BS A+B- Highs and mids. MC [B+K]- Mid verticals.
Xianghua: WS B- Mid and low horizontals. 4A+B- Mid thrusts. 4A+K- highs. AAB4, 66BB4, etc- Mids. 44B+K- Mids. 22_88 B+K- Highs.
Yoda: B+K- Mids. 3B+K (Or whatever his other FGI is)- Lows.
Yoshimitsu: A+K- High and mid horizontals. MED A+B- Verticals. SDGF K:K- Everything.
Yun-seong: 6A+B- Highs and mids.
Zasalamel: Apparently none, lol.
*Thanks in advance to everybody who contributed. I love you all, in a non-romantic manner.