ThePascuzzi
[13] Hero
Not even to offline events? Well, this is all kind of counterproductive, then, isn't it? Or is that your point?If the next Soulcalibur had even half the things suggested in this thread, I would never go outside again.
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Not even to offline events? Well, this is all kind of counterproductive, then, isn't it? Or is that your point?If the next Soulcalibur had even half the things suggested in this thread, I would never go outside again.
Not even to offline events? Well, this is all kind of counterproductive, then, isn't it? Or is that your point?
Numerical notation was created by the community though.Like what the directional inputs like 66 equals foward foward. Stuff like that.
Nah, that wouldn't fix anything. They'd just keep them stuck in the infinite until the timer runs out.I dunno if it would fix infinite/doom combos problem , but what if the damage would degrade until zero in combos going for too long, the lowest it goes it is 36% of the original damage of the move right?
What if the player has a power shortage or his internet connection isn't stable? That would still count as a ragequit by that definition.snip
Power outages don't happen all the time and people don't want to play against others who have an unstable internet connection anyway.What if the player has a power shortage or his internet connection isn't stable? That would still count as a ragequit by that definition.
This plus a tutorial on what exactly frames are and how they apply.Personally I would like to see the inclusion of frame data within training mode. The option to be able to see frame data for each move you use is quite convenient for someone who is trying to learn block punishment/frame traps etc. Along with this an online training mode would be awesome for those of us who play primarily online.
I didn't come up with these myself (obviously) but I would like to see it in the next SC regardless.
Numerical notation was created by the community though.
I see what you did there.....Some suggestions that would make SC6 totally fresh!!!!
3) Pick a surprise opponent. In Single player allow a player to select from Door #1, Door #2, or Door #3
Each door is worth a different amount of gold , if you defeat the opponent behind the Door you get the gold.
The catch is, the fight will have to be won by a certain rule. You only find out the rule once you choose the door, behind the each door is a fairly challenging character with some characters representing well known SC players like Kanye