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#1
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Natural Combos (NC)
A,A 3A,A... - 10 damage per A. Randomly goes into Fake Pain stance. 7_8_9A WR A B,B 3B,B 623K:K:K:K:K:K:K:K A+B BT B+K 33_99B 22_88BKBK (1st hit combos with 2nd hit. NH 2nd hit and 3rd hit combo with 4th hit separately. 2nd hit does not combo into 3rd hit.) 66K Natural Combos on Counterhit (NCC) CH 44AB Combos 1A, 2B - 33 dmg 6B, 8B+K - 38 dmg 6B, 1B - 32 dmg 6B, 3K - 30 dmg 6B, 1K - 30+ dmg (tech traps all directions except left) 3K, 1B - 38 dmg 3K, 1K - 35 dmg (tech traps if you delay it) 3K, 3K - 35 dmg 1K, 1B - 37 dmg 1K, 1K - 34 dmg (also a tech trap) 1K, 3K - 34 dmg 1K~FP B - 64 dmg (some characters can escape by left ukemi) 1[K], 1B - 47 dmg 1[K], 1K - 44 dmg (also a tech trap) 1[K], 3K - 44 dmg 1[K]~FP B - 74 dmg (some characters can escape by left ukemi) 623K:K:K:K:K:K:K:K, 4B - 96 dmg *623K:K...is also abbreviated as BE WR K, 1B - 36 dmg WR K, 1K - 35 dmg (also tech traps) WR K, 3K - 33 dmg A+B+K, 1B - 53 dmg A+B+K, 1K - 50 dmg (also tech traps) A+B+K, 3K - 50 dmg A+B, 623K:K:K:K:K:K:K:K, 4B - 120 dmg A+B, 22_88BKBK - 50 dmg A+B, 66K - 49 dmg A+B, W! (look down for wall combos) A+B, 66K W! (look down for wall combos) B+K, 623K:K:K:K:K:K:K:K, 4B - 68 dmg B+K, 3K combos (look up for 3K combos) B+K, 6B combos (look up for 6B combos) B+K, 33_99B combos (look down for mid-combo 33_99B followups) *You can use a slower followup, but it's shakeable. 66_33_99A, 1B - 44 dmg 66_33_99A, 6B combos (only works at close range, needs a wall against certain chars.) (look up for 6B combos) 33_99B, 623K:K:K:K:K:K:K:K, 4B - 82 dmg 33_99B, RCC 3A... - variable dmg 33_99B, Throw - 54+ dmg (depends on throw damage) 33_99B, WR K combos (look up for WR K combos) 33_99B, RCC A+B combos (look up for A+B combos) 33_99B, 33K W! (look down for wall combos) 33_99B, 33_99B (look down for mid-combo 33B followups) *33_99B has a ~33% chance of not working, keep that in mind if you decide to use it. RCCing into A+B is tricky at first, but once you get the timing down 33B, RCC A+B, 22_88BKBK is you're best RO combo without a W!. mid-combo 33_99B, 623K:K:K:K:K:K:K:K, 4B - ??? dmg depending on previous moves mid-combo 33_99B, RCC 3A... - variable dmg mid-combo 33_99B, WR K combos (look up for WR K combos) mid-combo 33_99B, 33K W! (look down for wall combos) *Using this move mid-combo is inadvisable in most situations due to ~33% chance of failing and damage scaling, but it could help lead to an RO or W!. 11_77B, 623K:K:K:K:K:K:K:K, 4B - 128 dmg 11_77B, 22_88BKBK - 59 dmg 22_88BK, 3K - 32 dmg 22_88BKBK, 3K - 28/35/23 dmg 22_88BKBK, 1K - 28/35/23 dmg (tech traps if you delay it) 22_88BKBK W! (look down for wall combos) *22_88BKBK combos are assuming the first hit missed and the second hit did not CH. Variable damage depending on what hit connects first (2nd/3rd/4th hit format) 22_88K, 1B - 42 dmg 22_88K, 3K - 39 dmg Sliding K, 3K - 37 dmg PB K, PB K - 31 dmg GI_JI (on an airborne opponent), 22_88BKBK - 31 dmg Combos on Counterhit CH 44AB, 2K - 53 dmg (also tech traps) CH 8B+K, 623K:K:K:K:K:K:K:K, 4B - 129 dmg CH 8B+K, 22_88B,K,B,K - 61 dmg CH 8B+K, 11_77B - 61 dmg Tech Traps (in all directions unless specified) 1K~FP Throw (damage/throw varies depending on which direction they teched) 1K~FP B (catches different techs situationally, but almost always hits grounded) *From Punchdrunk - "Turns out 1K, FP B is character specific, as Yoshi/Nighty/Sieg/Hilde/Asta/Maxi/Cervy/Liz/Talim/Rock cant tech it at all, and Voldo/Damp/Amy/Tira/Ivy/Mitsu/Taki/Cas/X/Kilik/Raph/Sets/Mina/Yun/Soph/Zas/Algol/Kratos can tech left." 6B, 1K (doesn't catch left unless side or back hit) 3K, 1K (needs a delay or partial hold) 1K_1[K], 1K (at close range) WR K, 1K A+B+K, 1K 66_33_99A, 1K (at close range) 11_77B, 1K 22_88BKBK, 1K (needs a delay or partial hold, assumes first hit missed and second did not CH) all of these tech trap again into FP Throw, but FP B might not hit rollers after some. 22_88K, 2A+B - 55 dmg CH 44AB, 2A - 56 dmg CH 44AB, 2K - 53 dmg CH 8B+K, 8B+K - 63 dmg CH 8B+K, 1A - 61 dmg Wall Combos Quote:
Originally Posted by Eyce_Theon
(Post ID: #146231)
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![]() --- Too positive to be doubtful. Too optimistic to be fearful. Too determined to be defeated. --- You mother****ers can never do it like I can do it. Don't even try it, you'll look stupid, do not pursue it.
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#2
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I..
The great Prophet Shen Ou.. Reveal these combos to you. From before I get to play the game. NC A,A B,B You may grovel at my feet.
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Samuel "Aheda" Ong aka Shen Ou www.round1.sg My Cannes 2010 experience in a nutshell.. We came.... we saw... we ROCK-ed the stage after we CRIED ON THE FLOOR. |
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#3
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Hot! Damn u are so enlightening!
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Enough talk... |
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#4
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Hey, guys, I also heard K,K works too.
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#5
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Quote:
Originally Posted by FunkyChunkyDude
(Post ID: #143962)
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Samuel "Aheda" Ong aka Shen Ou www.round1.sg My Cannes 2010 experience in a nutshell.. We came.... we saw... we ROCK-ed the stage after we CRIED ON THE FLOOR. |
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#6
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Preliminary testing! It's a lot hard to test now that I can't just look at the combo counter :(
NC A, A - 18 damage 3A,A... - 10 damage per A. Randomly goes into Fake Pain stance. Pushes out of range after second hit, but if near wall it will stay in range. 1A, 2k - 28 damage WR A - 20 damage B, B - 28 damage 3BB - 35 damage 6B, 1B - 32 damage 33_99B, 623K K K K:K, 4B - 82 damage, ch 833k, 1B - 38 damage 1[K], 1B - 47 damage 623K,K - 19 damage 623K K K K:K - 56 damage, ch 59.A+B, 66B - 42 damage A+B, 66A - 40 damage A+B, 8B+K - 43 damage A+B, 44A,B - 50 (AC FR, R, BR, L) A+B, 11_77B - 46 damage 33_99B - 25 damage 33_99B, WR K, 1B - 56 damage, CH 58 33_99B, WR B - 39 damage 33_99B, Throw - varies depending on which throw you end up doing (side, front possible) 11_77B, A+B - 51 damage 11_77B, 22_88B,K,B,K - 59 damage 22_88B,K - 20 damage 66K - 35 damage Poker Bluff (PB) PB K, PB K - 31 damage
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#8
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I tested those zyeoo, and works fine so far... He lacks of something to hit grounded decently, but is ok.
You forgot 11B, JF kicks, 4B, it´s + 100 dmg. A+B, 66K works too, but I think that the JF kicks is gonna be the bread and butter each time you can land those. 3AAAAA... I got 100 dmg near the edge, possibly more, not sure. 22BK, 1B... Im sure there plenty of things to be discovered, seems a deep char overall. |
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#9
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I'm finally getting a chance to play with Damp, and I loooove it. He creates so many strange situations with his random stance changes from certain moves, combine that with wall positioning and he may have some rediculous (chances for) damage output. I'm gonna look into his wall potential for a while.
My favorite so far in my 5 minutes of playing; 33B (no PB), A+G (wall splat version), side throw. 115 damage EDIT: So it seems Dampierre has NO way of causing wallsplat on an airborne opponent, unless I missed something in my testing. A+B and 33K wallstuns allow 11B to hit for example, but you can't wallsplat again if you take that route in a combo. I'll post a list of what I find later on today. I'm also pretty sure 3A has NO LIMIT on successful hits that don't enter Fake Pain. I managed to do A+G (W! version), 3A(x17!) for 123 damage earlier. XD _________________________________________ ====== DOUBLE POST AUTO-MERGE ====== Look in the first post for wall combos.
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#10
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Quote:
Originally Posted by zyeoo
(Post ID: #144506)
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#11
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Pretty sure he just meant PB K, PB K which does combo for 31? damage.
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Have an appreciation for costumes from previous Soul Calibur games? Check this out. |
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#14
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Quote:
Originally Posted by mr_kuma
(Post ID: #146956)
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#15
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Quote:
Originally Posted by zyeoo
(Post ID: #146957)
Quote:
Originally Posted by zyeoo
(Post ID: #146957)
seems i misunderstood that Dampierre is a char in SCBD (seeing as i havnt played it yet) and 4 the record i did know wat combos were but i still apreciate the headsup :)
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#16
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Updated the first post with combos, and included a bunch of my own findings as well.
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![]() --- Too positive to be doubtful. Too optimistic to be fearful. Too determined to be defeated. --- You mother****ers can never do it like I can do it. Don't even try it, you'll look stupid, do not pursue it. |
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#17
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New wall combo to add. Right side throw W!, PB K, PB K - 102 damage
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#19
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I managed to get RemoteJoy + CamStudio working, so I uploaded one of his staple combos -
A+B (step), 632K:K:K:K:K:K:K:K, 4B
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Have an appreciation for costumes from previous Soul Calibur games? Check this out. |
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#20
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Lol i hope A+B is unsafe :P
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www.ger-calibur.de |