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#121
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I posted the following on your sister site.
Personally I've not had an issue with Soul Crushes, maybe that's an issue offline. JIing throws, that's just wierd. As for changes I'd like to see: ~Enlarge the GI/GP window to what they were in previous SC games. ~Fix multi-part throws like Talims Monsoon Season & Xianhuas Twisting Lotus Flow; seriously what's the point of having the multi-part throws when they basically do the same damage as a one part throw? ~Speaking of Talim, I'd be estatic of her 1A was like it was in SC02.
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#122
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Quote:
Originally Posted by Jaxel
(Post ID: #8413)
I'm guessing they nerfed Talim's A+K because it had TJ frames when it didn't look like she was jumping. No?
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Formerly Kcowz of caliburforum.com
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#123
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Quote:
Originally Posted by Jaxel
(Post ID: #8413)
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#124
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Mi-na been improved? I sure hope so.
I wonder if they fixed the 3rd star wars stage. I still reckon its only unplayable due to lazy programming.
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F*** Raphael... No seriously. I'ma get some SWEET NECTAR
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#125
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something small , but im not sure. it seems as though the push back on soph's 4b+k on block has been increased.
anyways, in terms of sg, soph's 4b+k used to take 8 to break, now it takes 10. you see a lot less SC's than you did before. i know everyone knew sg had been increased, but i was just citing an example.
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"Really?? Is this the only thing he could get mad about? How about inner city schools that don't have textbooks or child molesters??? -ms. rain
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#126
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I don't ming the patch. Even if I use Amy, the lowered damage of 3BA isn't really that bad.
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Divine Assault... Nibelung Velesti
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#127
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Quote:
Originally Posted by Tiamat
(Post ID: #8361)
And lol at Talim nerf, see Jay I told you she was really Dan in disguise. Before you know it she'll have like 5 taunts and an autograph attack, and run around the stage yelling OYAJIIIIIIIIII!!!!! Work on that Yoshi son!
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#128
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Any word on when this is coming out in the US?
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#129
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Quote:
Originally Posted by EscapingJail
(Post ID: #8448)
:-D
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#130
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Quote:
Originally Posted by PhoenixDevice
(Post ID: #8420)
How is Talim better overall in this patch? She's still unsafe, still has no range, still does no damage and is still extremely slow... Not to mention her guard breaks suck, her soul crushing sucks, her unblockables suck... She's got no good mixups, and very few cancels... she sucks.
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#131
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Quote:
Originally Posted by Jaxel
(Post ID: #8455)
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#132
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Yeah EJ
TC = high crush TJ = low crush
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#133
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Quote:
Originally Posted by sebiel
(Post ID: #8461)
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#134
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the stage lag is a console issue imo,
ive played both versions and noticed the lag on ps3 right away and the 360 never lags, go figure too bad ps3 is the tourney standard, but if it were 360 everyone would have stick and pad complaints,
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#135
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Quote:
Originally Posted by Jaxel
(Post ID: #8455)
2. tira can't rape talim with that stupid semi-infinite 3. cf is harder and talim doesn't really cf anyway the only "negative thing" is that her A+K doesn't glitch over people's lows anymore.
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#136
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____________________
http://www.youtube.com/kungfucolin
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#138
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Quote:
Originally Posted by Jaxel
(Post ID: #8455)
PLAY MOAR YOSHI!
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#139
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Quote:
Originally Posted by Dullyanna
(Post ID: #8395)
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#140
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Quote:
Originally Posted by Jaxel
(Post ID: #8413)
They "balanced" the game the way top-rated JP players told them to do it. (Ironically, probably based on in-person tournaments, not online.) I've watched this happen I don't know how many times in Armored Core editions. Basically US players take what JP gives, like it or lump it it's that simple. In short, cry more, Japan doesn't care. :-P
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