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  #41  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

Quote: Originally Posted by Minerva_SC View Post (Post ID: #8153)
they just ruined half of astroths gaaaaaame.
He still has.......... hmm :(

Wow, CF is so slow.
  #42  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

I'll be the first to admit, the knee was godly, and I felt hella cheesy spamming it, but they could of at least you know, thrown in a buff to balance it out, like upping 3k a frame or 2, anything to help his close game. This could potentially drop him a tier, no joke, astroths a goner. GAME OVER.
  #43  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

QQ Or adapt, you haven't even tested 1.03 for yourself.

The same happened in SC2, when it was changed between version A, B, C, D and then Console ~ people didn't whine. This was over the course of a year.

SC3 had 1 version for over a year, people whined cuz it didn't have balance changes.

**It hasn't even been 2 months in SC4** -- cry more

My combo video is now useless and my character nerfed -- big whoop, I'll find new stuff.

Seriously, get over it.


-Manta-
  #44  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

Oh, I'm not complaining. I actually like the patch. I'm already thinking about how I'm gonna use 6K in the future.
  #45  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

RIP Astaroth :(

May your soul still burn.
  #46  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

Stop whining and deal with the changes, all of you already know that Namco is not going to change a single thing. I welcome balancing patches any day of the week, hell!!! release them every month for all I care. The SC series is finally getting some love and people are complaining because their so called character lost something?. This is really disappointing.
  #47  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

Quote: Originally Posted by DivineChaos97 View Post (Post ID: #8118)
I hope they release a patch for music -_-
???

Quote: Originally Posted by ZenXacred View Post (Post ID: #8147)
yep Sieg's 3[B]B is no longer a combo since the 3[B] recovery is higher now :(
Odd.

Quote:
System Changes
- Soul Crushes are harder to pull off (moves generally take off less from the soul gauge)
- You can JI throws
Sounds good in general.

Quote:
Ivy:

-SW WS B is FIXED.... it hits TOTALLY different, SW WS B -> BT A+B no longer forward RO and can't follow up with the old combo, so no more infinites..
Necessary.

Quote:
Yoshimitsu:
-a:B+K damage is weaker, and can not follow up with 3AB UNLESS you do 2a:B before that.... making it harder
-44bA no longer rapes soul gauge like before.. takes around four 44bA against the wall for CF... not like before two 44bA no walls.....
First makes him harder to use and less of a bandwagon character. + points. 2nd is more than necessary.

Quote:
Amy:
-3BA no longer rapes soul gauge does less damage
It's still a good move I'm sure. Impatient techers die.

Quote:
Raphael:
- BB no longer tracks like no tomorrow... but you can still punish him on block lol
Like I said on CF BBs have no business tracking. Don't think it should be unsafe enough to be punished. -5 at most works for me.

Quote:
Setsuka:
-A+G throw is 5 less damage
???

Quote:
Voldo:
- BS 236A no longer stuns
- BS 22B won't relaunch the airborne opponent
- combo damage is weaker
3rd is too generalized. Gotta see it for myself.

Quote:
Astaroth:
- 6K is -14
Completely unnecessary with how he is now but it just forces you to be more creative.

Quote:
Tira:
-infinite against talim doesn't work (didn't even know there was an infinite lol)
- 2A no longer whiffs
Great news on both counts. CH GS 2A+B 4A:A x6, 44K, 66B was a nuts Talim-only combo.
____________________
8:06 PM [Malice] a+b with kilik is when he slaps your face with his rod
8:06 PM [mikosu] inb4 no homo
8:06 PM [Malice] sig that
8:06 PM [Lags] isn't kilik always pretty much slapping your face with his rod? :D

  #48  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

Everyone lost something, and we don't know if there are any buffs yet.

At least some fixes were made- we just gotta hope it improves the game. I think it should.
  #49  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

damn
they ruined my sieg
3B......

luckly I don't use this move so often :p

but the patch is overall looks good

GJ namco :)
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  #50  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

I hope the soul team comes to their senses and reverses some of this crap. I mean,why the hell did they rape Algol? It's not like he really needed it or anything. That brutal nerf to Asty's 6k makes me sad, too. It just needed to be toned down a bit, and they chose to completely gimp it. The fact that they didn't do much of anything to Sophitia kinda ticks me off too. At least they got rid of Ivy's infinites...
  #51  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

wonder what changes will be done to mitsurugi if any
  #52  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

apparently some of the info is wrong, 2A+B still launch on ground hit with algol so he is still good. his actual nerfs are deserved and managable.

raph BB though, is just cause of ppl bitching like babies about a move that's not broken. i cant get over that they actually listened to people about that move.


and why did they give sieg back his old combo, and now they take it away again? urgh
  #53  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

Quote: Originally Posted by -Manta- View Post (Post ID: #8160)
QQ Or adapt, you haven't even tested 1.03 for yourself.

The same happened in SC2, when it was changed between version A, B, C, D and then Console ~ people didn't whine. This was over the course of a year.

SC3 had 1 version for over a year, people whined cuz it didn't have balance changes.

**It hasn't even been 2 months in SC4** -- cry more

My combo video is now useless and my character nerfed -- big whoop, I'll find new stuff.

Seriously, get over it.


-Manta-
QFT

seriously...stop your bitching, or stop playing the game.
  #54  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

sieg 3B is my main startup to SCH
with a slower recovery
I can't use this too often now
I beleive this move will be easier to be interupted

maybe I should change it with...
a+k A...ughhh I haven't get used to this

good bye...3[B]B
you served me well lol
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  #55  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

@Tiamat: If that bit about his 2A+B isn't true, then I guess it's more reasonable than I thought. I wonder if this means there are other mistakes?
  #56  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

NAmco Bandai MAH BOI!

What about Lizardman's hitbox.

Last edited by zer0kage; 09/11/2008 at 11:31 PM.
  #57  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

lau said to only trust the stuff he posted. haha

i was SO mad about the 2A+B thing too...cause that would mean algol has like no combos. I'm sure they will take it away sooner or later though.
  #58  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

@Tiamat: If people bitch about it enough, the it'll probably happen. I wonder why they didn't do to Mitsurugi what they did to Raphael. It seemed to me that a lot more people were whining about the former's tracking verticals than the latter's...
  #59  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

mitsu if he step right he can't hit you with his verticals really...unless I'm just totally missing something. mitsu honestly does not need a patch.

second hit of setsuka BB tracks one side btw...im sure that will be patched since people are so against having any B moves track in any way
  #60  
Old 09/11/2008
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Default Re: New : 1.03 Patch in Japan.

@Tiamat: I agree with you that people are bitching way too much about tracking verticals, when there are other things that need fixing. Also, I think a lot of the hate directed at Mitsy is due to online latency issues. I guess it's a lot harder to properly defend and punish his mixups, which are still completely unsafe, online.
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